Below you will find pages that utilize the taxonomy term “Art”
April 26, 2021
Strings On-Line installation
We presented the installation Strings On-Line at NIME 2020. It was supposed to be a physical installation at the conference to be held in Birmingham, UK.
Due to the corona crisis, the conference went online, and we decided to redesign the proposed physical installation into an online installation instead. The installation ran continuously from 21-25 July last year, and hundreds of people “came by” to interact with it.
I finally got around to edit a short (1-minute) video promo of the installation:
July 15, 2013
Documentation of the NIME project at Norwegian Academy of Music
From 2007 to 2011 I had a part-time research position at the Norwegian Academy of Music in a project called New Instruments for Musical Exploration, and with the acronym NIME. This project was also the reason why I ended up organising the NIME conference in Oslo in 2011.
The NIME project focused on creating an environment for musical innovation at the Norwegian Academy of Music, through exploring the design of new physical and electronic instruments.
June 26, 2013
Visualisations of a timelapse video
Yesterday, I posted a blog entry on my TimeLapser application, and how it was used to document the working process of the making of the sculpture Hommage til kaffeselskapene by my mother. The final timelapse video looks like this:
Now I have run this timelapse video through my VideoAnalysis application, to see what types of analysis material can come out of such a video.
The average image displays a “summary” of the entire video recording, somehow similar to an “open shutter” in traditional photography.
December 5, 2012
Sverm video #3
Video artist Lavasir Nordrum hast just posted the third of four short movies created together with the Sverm group. The first short movie was titled Micromovements, and the second was titled Microsounds. This month’s short movie is called Excitation, and is focused on the first half of an even or action. This will be followed by a short movie called Resonance to be released on 1 January.
October 10, 2012
Sverm video #1
For the last couple of years I have been involved in an artistic research project called Sverm, in which we investigate the artistic potential of bodily micromovements and microsound. We are currently working towards a series of intimate lab performances in the end of November.
As a side-project to the performances, we are also working with video artist Lavasir Nordrum, on the making of four short videos documenting the four main parts of the project: micromovement, microsound, excitation, resonance.
February 17, 2007
Trond Lossius' fellowship report
I spent my flight to Montreal (which became much longer than I expected when I was rescheduled through Chicago) reading Trond Lossius’ report for the Fellowship in the arts program. He addresses a number of interesting topics:
Commenting on the necessity for carrying out research for instead of on art, he discusses the concept of “art as code”:
It is not only a question of developing tools. [..] Programming code becomes a meta-medium, and creating the program is creating the art work.
October 30, 2006
Trond Lossius on sound art
In an interview, Trond Lossius discusses his take on sound art. He mentions how he treats video as an advanced spotlight, giving the eyes something to look at while listening to the sound:
Video kommer jeg mest til å bruke som avanserte lyskilder. Tanken er at de skal invitere publikum til å bevege seg rundt i rommet, og dermed også utforske hvordan lyden varierer i rommet. Bevegelsene, teksturene og fargene i videoene kan gi øyet noe å hvile på og samtidig invitere til koblinger til hvilke kvaliteter lyden har.
October 16, 2006
NoMuTe 2006
Just back from the 1st Nordic Music Technology Conference organized by NTNU in connection with Trondheim MatchMaking organized by TEKS. This is the follow-up conference from Musikkteknologidagene which I organized in Oslo last year as an attempt to gather people working within the field.
Ola Nordahl has posted some nice pictures from the Opening day, where Paul Lansky held a great keynote about his compositions (check out his music page for examples of his work).
August 18, 2006
Lasse - Hyperactive
{#image258}Lasse - Hyperactive is a very simple and low-cost videomusic production, but also very powerful and funny.
August 2, 2006
Unhappy Hour
I found (via Trond’s blog) the funny story Unhappy Hour about a group of people getting stuck with a jukebox playing Brian Eno’s Thursday Afternoon. I bought the DVD not too long ago, and it has become one my favourites.
Eno writes in the liner notes: These pieces represent a response to what is presently the most interesting challenge of video: how does one make something that can be seen again and again in the way that a record can be listened to repeatedly?
July 31, 2006
Khronos Projector
{#image241}The Khronos Projector by Alvaro Cassinelli is an interactive-art installation allowing people to explore pre-recorded movie content in an entirely new way. […] The goal of the Khronos Projector is to go beyond these forms of exclusive temporal control, by giving the user an entirely new dimension to play with: by touching the projection screen, the user is able to send parts of the image forward or backwards in time. By actually touching a deformable projection screen, shaking it or curling it, separate “islands of time” as well as “temporal waves” are created within the visible frame.
June 22, 2006
NIME 06 Installations
Still trying to get through all my notes from Resonances… Of the many installations at NIME 06, I found three of them particularly interesting:
{#image227}Musical Loom by Kingsley Ng was based around an old loom standing in a dark room (or rather a “tent” built between the entrances to the toilets…). It was possible to “play” the loom and sounds and images would appear. The technical setup was built with a combination of infrared cameras and ultrasound sensors, and using EyesWeb for control.
June 21, 2006
Interaction Design
We have started a collaboration between between UiO and AHO, and some of the music technology students followed courses with the interaction designers at AHO this spring semester. This was a great success, and I was impressed with what came out of it.
Henrik Marstrander has worked on a table interface where he can control various musical parameters, and Jon Olav Eikenes and Marie Wennesland has made a multi-touch multi-touch interface modelled after Jeff Han.
May 27, 2006
Deep Listening Institute, Ltd.
Doug pointed me to Deep Listening:
Deep Listening is a philosophy and practice developed by Pauline Oliveros that distinguishes the difference between the involuntary nature of hearing and the voluntary selective nature of listening. The result of the practice cultivates appreciation of sounds on a heightened level, expanding the potential for connection and interaction with one’s environment, technology and performance with others in music and related arts.
May 15, 2006
Laser Sound Performance
{#image172}A memorable show during the Elektrafestival was the Laser Sound Performance by Edwin van der Heide. He used two lasers and (I think) motorized mirrors and filters to create laser patterns on the wall and in the smoke filling the space. The sound was mostly sine tones, sawtooths and various types of noise at an extremely loud level (even with ear plugs). Not really sure how he did it, but there was a really tight synch between the movement of the lasers and the sounds.
May 13, 2006
Marnix de Nijs, media artist
{.imagelink}The installation Spatial Sounds (100dB at 100km/h) by Marnix de Nijs and Edwin van der Heide. Spatial Sounds 100 dB at 100 km/h was set up at Usine-C during the Elektrafestival.
A speaker is mounted on a metallic arm, rotating around at different speeds dependent on the people in the room. Ultrasonic sensors detect the distance to people in the space and changes the sound being played as well as speed of rotation (more technical info here).
May 11, 2006
DesignKlicks
Nils showed me this nice picture site called DesignKlicks from Spiegel Online. It is this 3d-picture space where you can move around and look at similar pictures. Unfortunately it is based on keyword descriptions and not on picture content. I really look forward to the day we get picture (and also music and video) browsers like this working on media content itself.
April 28, 2006
Live images on björk's MEDÚLLA web page
There are some simple gif animations that start playing when you hover over some of the images on björk’s MEDÚLLA web page. Nowadays, with lots of flash graphics everywhere, you rarely see such low-quality gifs anymore. However, for some reason I really found these small gifs appealing. Reminds me about David Crawford’s Stop Motion Studies.
April 27, 2006
Sidney Fels lecture
Just went to a lecture by Sidney Fels from the Human Communication Technologies lab and MAGIC[]{#mce_editor_0_parent} at the University of British Columbia (interestingly enough located in the Forest Sciences Centre…). He was talking on the topic of intimate control of musical instruments, and presented some different projects:
GloveTalkII: “a system that translates hand gestures to speech through an adaptive interface.” Iamascope: a caleidoscope like thing, where users would see themselves on a big screen, as well as controlling a simple sound synthesis.
April 24, 2006
Turntable-Controlled Vibrating Chaise Longue
{.imagelink}Daito Manabe has developed a Turntable-Controlled Vibrating Chaise Longue where it is possible to feel 34 sounds played back through a vibrating chaise longue. Lots of pictures of the making process is available on Daitos web page under works/chair the difference.
April 22, 2006
Palindrome
Found some interesting dance/performance examples at the web site of German/American performance company Palindrome. They are also developing the EyeCon video software for interactive performance.
April 20, 2006
Ball State University Interactive Wireless Sculpture
Ball State University Interactive Wireless Sculpture is an outdoor interactive digital installation interpreting the wireless data infrastructure at Ball State University. Beginning the evening of April 18 and running through April 19, this digital media sculpture, consisting of 4 projection screens, computers, speakers and lights, will broadcast interactive media that reacts to the amount of traffic on the campus’ 15 wireless zones. The sculpture will contain its own wireless access points, sensing local interactions of viewers using wireless devices.
April 2, 2006
Teatrix
Last week I participated in the Teatrix workshop organized by BEK at USF Verftet in Bergen. The idea was to explore technology in a stage setting. The people participating were: Paola Tognazzi, H.C. Gilje, Gisle Frøysland, Marie Nerland, Trond Lossius, Thorolf Thuestad, Tim Place, Iver Findlay, Linda Birkedal, Alexander Refsum Jensenius, Georges Gagneré, Anders Gogstad.
The most interesting for me was the chance to work together with Tim Place and Trond Lossius on Jamoma, and during the week we had the chance to discuss and develop quite a lot.
March 29, 2006
Daniel Rozin Wooden Mirrors
Daniel Rozin has made some Wooden Mirrorsfrom various materials. Any person standing in front of one of these pieces is instantly reflected on its surface. The mechanical mirrors all have video cameras, motors and computers on board and produce a soothing sound as the viewer interacts with them.
March 24, 2006
Fogscreen
The Fogscreen is a new invention which makes objects seem to appear and move in thin air! It is a screen you can walk through! The FogScreen is created by using a suspended fog generating device, there is no frame around the screen. The installation is easy: just replace the conventional screen with FogScreen. You don´t need to change anything else - it works with standard video projectors.The fog we are using is dry, so it doesn’t make you wet even if you stay under the FogScreen device for a long time.
March 17, 2006
sCrAmBlEd?HaCkZ!
sCrAmBlEd?HaCkZ! is a Realtime-Mind-Music-Video-Re-De-Construction-Machine. It is a conceptual software which makes it possible to work with samples in a completely new way by making them available in a manner that does justice to their nature as concrete musical memories.
February 20, 2006
traer.physics
{#p94 .imagelink}traer.physics is a particle system physics engine for the Processing video programming environment. The user community of Processing seems to be growing rapidly these days, and from my few tests of the language it seems to be stable and efficient.
Would be interesting to see if it is possible to combine Processing with Max/MSP/Jitter. OSC is one option, but it would be nice if someone made a wrapper so that it could be possible to run Processing from a Max object.
February 13, 2006
Google Logos
Google has a page with all the different Holiday logos they have been displaying. Also came across Logogle where you can make your own Google-style logos, and of course Logoogle with many fake Google logos.
January 23, 2006
Quartz Composer
I just got to know about Apple’s Quartz Composer, which has been hiding secretly on my computer for a long time (it is installed with the developer’s tools). Found some great examples from Futurismo Zugakousaku, which really shows the power of the system.