sCrAmBlEd?HaCkZ! is a Realtime-Mind-Music-Video-Re-De-Construction-Machine. It is a conceptual software which makes it possible to work with samples in a completely new way by making them available in a manner that does justice to their nature as concrete musical memories.
dbv is a customizable vj tool built with Max/MSP/Jitter. Simple, but with some nice implementation details. I particularly like the way it displays video thumbnails, and adds extra pages if you have more videos than it is space for in the preview pane.
traer.physics is a particle system physics engine for the Processing video programming environment. The user community of Processing seems to be growing rapidly these days, and from my few tests of the language it seems to be stable and efficient.
Would be interesting to see if it is possible to combine Processing with Max/MSP/Jitter. OSC is one option, but it would be nice if someone made a wrapper so that it could be possible to run Processing from a Max object.
David Tinapple presents a lot of interesting photo/video projects on his web site. I particularly like the “silent debate”.
A short overview of various video annotation software:
– Anvil by Michael Kipp is a java-based program for storing several layers of annotations, like a text sequencer. Can only use avi files. Intended for gesture research (understood as gestures used when talking).
– Transana from University of Wisconsin, Madison, is developed mainly as a tool for transcribing and describing video and audio content. Seems like it is mainly intended for behavioural studies. It is based on writing rtf-files (with optional manual time coding), so not much possibilities for multiple streams etc.
– IBM Research – VideoAnnEx Annotation Tool is an advanced annotation tool using MPEG-7 descriptors.
– Noldus Observer is a commercial software package for Windows which seems to be very extensive. Allows for multiple camera recording and synchronization as well as data from DAQs.