traer.physics

Clothtraer.physics is a particle system physics engine for the Processing video programming environment. The user community of Processing seems to be growing rapidly these days, and from my few tests of the language it seems to be stable and efficient.

Would be interesting to see if it is possible to combine Processing with Max/MSP/Jitter. OSC is one option, but it would be nice if someone made a wrapper so that it could be possible to run Processing from a Max object.

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alexarje

Alexander Refsum Jensenius is a music researcher and research musician living in Oslo, Norway.

One thought on “traer.physics”

  1. I’m pretty sure that I’ve seen a mail on the Max list a long while ago on this, maybe a year ago or so. AFAIR it was either possible to run processing inside mxj, or at least someone were attempting to do so.

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